NewThing Object;
Player 4;
UID 18446741842222211176;
DefinitionType "OBJECT_HUGE_SHROOM_01_BIT_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 14.583252;
PositionY 120.747100;
PositionZ 50.176630;
RHSetForwardX -0.173648;
RHSetForwardY -0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;
NewThing Object;
Player 4;
UID 18446741888555296276;
DefinitionType "OBJECT_HUGE_SHROOM_01_BIT_02";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 14.583252;
PositionY 120.747100;
PositionZ 50.176630;
RHSetForwardX -0.173648;
RHSetForwardY -0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;
NewThing Object;
Player 4;
UID 18422741888555296276;
DefinitionType "OBJECT_HUGE_SHROOM_01_BIT_03";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 14.583252;
PositionY 120.747100;
PositionZ 50.176630;
RHSetForwardX -0.173648;
RHSetForwardY -0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;
NewThing Object;
Player 4;
UID 18422745558555296276;
DefinitionType "OBJECT_HUGE_SHROOM_01_BIT_04";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 14.583252;
PositionY 120.747100;
PositionZ 50.176630;
RHSetForwardX -0.173648;
RHSetForwardY -0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;
NewThing Object;
Player 4;
UID 18422745999555296276;
DefinitionType "OBJECT_HUGE_SHROOM_01_BIT_05";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 14.583252;
PositionY 120.747100;
PositionZ 50.176630;
RHSetForwardX -0.173648;
RHSetForwardY -0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;
NewThing Object;
Player 4;
UID 18422745999511196276;
DefinitionType "OBJECT_HUGE_SHROOM_01_BIT_06";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 14.583252;
PositionY 120.747100;
PositionZ 50.176630;
RHSetForwardX -0.173648;
RHSetForwardY -0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;
NewThing Object;
Player 4;
UID 18422745999511196276;
DefinitionType "OBJECT_HUGE_SHROOM_01_BIT_07";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 14.583252;
PositionY 120.747100;
PositionZ 50.176630;
RHSetForwardX -0.173648;
RHSetForwardY -0.984802;
RHSetForwardZ 0.0;
RHSetUpX 0.0;
RHSetUpY 0.0;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCEditor;
EndCTCEditor;
Health 1.0;
EndThing;